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Xbox One Xoon

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On Tuesday, Microsoft launched pre-orders for its upcoming next generation console, the Xbox One X. Sorry, I meant the Xbox Series X. Can you blame me? There's only one word of difference between. Xbox One has one of the best lineups of next-generation games, including racing, fighting, sports, adventure, and action games. Even better, you can go for bundled consoles that come with free games, such as the Minecraft Xbox One consoles. The Xbox One stores all its games on its hard drive that offers up to 1TB of storage capacity.

Is the Xbox One always online, or not? You'd think it would be easy question to answer, but for some reason Microsoft continues to be very coy about the matter. Xbox one ssd. A month ago, at the peak of the always-online controversy, a leaked Microsoft memo said the console would not require an always-on internet connection. Recently, following the Xbox One unveil, Microsoft reiterated that the console wouldn't be always online — but that the console will not work if it isn't connected to the internet.

Xbox One review: With the Xbox One S available now and Project Scorpio and Sony's PS4 Neo on the horizon, how well does the original Xbox One stack up in the current climate? Stuart Andrews takes. View all results for Xbox One Consoles. Adobe 3d character creator. Search our huge selection of new and used Xbox One Consoles at fantastic prices at GameStop. Original Xbox One - This is the launch version that came out in 2013. It is compatible with all Xbox One games. Xbox One S - The Xbox One S, which came out in 2016, features a smaller casing and the ability to playback 4K resolution video and Blu-rays (though not necessarily to render games at 4K resolution). The specs are fairly similar to the.

What is the difference, then, between a console that must be hooked up to the internet for it to work — and one that is always online? Is it merely a case of semantics? Our guess is that Microsoft itself doesn't really know the answer, which is why it's painting with such broad, indecisive strokes. If Microsoft knew the answer, there would be an FAQ somewhere with a decisive statement. Instead, we have an interview with Xbox vice president Phil Harrison saying the Xbox One will have to connect to the internet every 24 hours — otherwise, presumably, your console would stop working. Consumer rage ensued, of course, followed by a quick response from Microsoft PR saying that Harrison's 24-hour-check-in was just a 'potential scenario.' In short, the Xbox One probably did have a 24-hour-check-in requirement, but now Microsoft is rethinking it.

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Xbox One Xoon

A related issue is pre-owned games on the Xbox One. There have been no less than three official statements from Microsoft, but we still have no idea how Xbox One's pre-owned game ecosystem will actually work. As it stands, it sounds like you will be able to sell your pre-owned games to your local video game store, but both Microsoft and the game's publisher will then require a cut when the retailer goes on to sell the game. It isn't clear what percentage the retailer will get, and there are also rumors that Microsoft will enforce a resale price as high as 90% of the new game price. As you can imagine, this would probably kill the pre-owned game market, and probably most game retailers, too.

Xbox One X On Sales

Such draconian measures are only possible because of the 24-hour-check-in. Notepad2 windows 7. Basically, every Xbox One game is fully installed to your console's hard drive — and thus, every game is linked to an Xbox Live account. When you trade your game in at GameStop , or perhaps when the new owner inserts the disc, there is a system in place that allows Microsoft to automatically wipe the game from your hard drive. Without regular check-ins, you could continue to run games, even though you've sold the disc. Even if Microsoft backtracks on its massive cut of resales, the Xbox One's installed-to-hard-drive feature is intrinsically tied to regular internet check-ins. In short, no matter how much Microsoft equivocates, it's almost guaranteed that the Xbox One will have to regularly connect to the internet and phone home.

And so we come in a full circle: Is the Xbox One always online? In the SimCity or Diablo 3 sense of the word, where you are booted out of the game if your connection drops, it isn't. It is clear, though, that Microsoft will regularly check your hard drive for games that shouldn't be installed — and if you no longer hold the license (disc), they will be uninstalled. It will ultimately come down to how often these scans occur: If they're every 24 hours, and only at 6am in the morning, they're unlikely to interfere with your gaming; if they're every 10 minutes, you might as well be playing SimCity or Diablo 3. (See: Why I pirate.)

If you have a steady internet connection, you probably won't notice any difference between the Xbox One and the 360. You might balk at Microsoft's plans for pre-owned games, but to be honest it's been a long time coming — publishers have wanted a cut of the pre-owned market for years, and it was widely expected that the eighth-generation consoles would allow for this. The main issue, then, is for gamers who have a bad internet connection, or no connection at all — or, as with SimCity, if Microsoft's authentication servers can't handle the load of millions of new gamers, Xbox One early adopters could be in for a rough ride.

Xbox One X Oneguide

Xbox One Xoon

A related issue is pre-owned games on the Xbox One. There have been no less than three official statements from Microsoft, but we still have no idea how Xbox One's pre-owned game ecosystem will actually work. As it stands, it sounds like you will be able to sell your pre-owned games to your local video game store, but both Microsoft and the game's publisher will then require a cut when the retailer goes on to sell the game. It isn't clear what percentage the retailer will get, and there are also rumors that Microsoft will enforce a resale price as high as 90% of the new game price. As you can imagine, this would probably kill the pre-owned game market, and probably most game retailers, too.

Xbox One X On Sales

Such draconian measures are only possible because of the 24-hour-check-in. Notepad2 windows 7. Basically, every Xbox One game is fully installed to your console's hard drive — and thus, every game is linked to an Xbox Live account. When you trade your game in at GameStop , or perhaps when the new owner inserts the disc, there is a system in place that allows Microsoft to automatically wipe the game from your hard drive. Without regular check-ins, you could continue to run games, even though you've sold the disc. Even if Microsoft backtracks on its massive cut of resales, the Xbox One's installed-to-hard-drive feature is intrinsically tied to regular internet check-ins. In short, no matter how much Microsoft equivocates, it's almost guaranteed that the Xbox One will have to regularly connect to the internet and phone home.

And so we come in a full circle: Is the Xbox One always online? In the SimCity or Diablo 3 sense of the word, where you are booted out of the game if your connection drops, it isn't. It is clear, though, that Microsoft will regularly check your hard drive for games that shouldn't be installed — and if you no longer hold the license (disc), they will be uninstalled. It will ultimately come down to how often these scans occur: If they're every 24 hours, and only at 6am in the morning, they're unlikely to interfere with your gaming; if they're every 10 minutes, you might as well be playing SimCity or Diablo 3. (See: Why I pirate.)

If you have a steady internet connection, you probably won't notice any difference between the Xbox One and the 360. You might balk at Microsoft's plans for pre-owned games, but to be honest it's been a long time coming — publishers have wanted a cut of the pre-owned market for years, and it was widely expected that the eighth-generation consoles would allow for this. The main issue, then, is for gamers who have a bad internet connection, or no connection at all — or, as with SimCity, if Microsoft's authentication servers can't handle the load of millions of new gamers, Xbox One early adopters could be in for a rough ride.

Xbox One X Oneguide

Now read: Xbox One vs. PS4 vs. PC: How the hardware specs compare





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